It's all coming together! (game jam 2)
A lot has happened since I last posted! I've now implemented a much more aesthetically pleasing main menu, and we have sprites thanks to our artist Emmy!
We also continued work on the new movement plan from my last post, and now have a flat level that I've been able to still implement the original vertical movement ideas with in the form of rolling obstacles, that require the player to transform into a smaller yet weaker squirrel in order to move over them